About BitDek
Built by someone who uses it
BitDek started as a personal project. I wanted an offline music player that respected my FLAC collection, and the existing options felt like afterthoughts. So I built the player I wanted to use.
I'm Colin Henson, a product designer with over twenty years of experience building digital products. BitDek is a one-person operation. I design it, build it, and support it. And I use it every day.
From streaming apps to offline audio
I spent years designing video streaming applications for companies like the Metropolitan Opera, Reelz, and HBO Asia. I shipped apps across iOS, Android, Roku, and Fire TV. One of them won Apple's App of the Day.
Streaming is good at what it does. Algorithms are great for discovery. But they're not great at everything.
After a decade of building for the streaming world, I wanted to build something different. Something for the music I already own. BitDek is that project.
An audiophile's approach
I've been collecting music for over three decades. Ripping CDs, buying high-quality downloads, organizing metadata. I know what it takes to build a library, and I know what it feels like when software doesn't respect that effort.
BitDek supports lossless formats because I listen to lossless. It offers gapless playback because live albums deserve it. It provides bit-perfect DAC passthrough because that's how I listen at home. Every feature exists because it solves a real problem.
Independent and focused
BitDek isn't backed by venture capital. There's no pressure to add subscriptions or harvest data. The business model is simple: you buy the app, you own the app. That's it.
Being small means I can focus on what matters. Quality over quantity. Features that serve the music, not the metrics.
Get in touch
Questions, feedback, or feature ideas? I read every email.
support@dsgnloop.com